> For the complete documentation index, see [llms.txt](https://undergroundwarriors.gitbook.io/undergroundwarriors/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://undergroundwarriors.gitbook.io/undergroundwarriors/information/characters/elements.md).

# Elements

Elements define the playstyle within the game with elements providing passive benefits and also revealing strengths and weaknesses against certain other elements.

Passive benefits:

* **Fire**: Increase attack points.
* **Water**: Increased life point regeneration and improves resistance to debuffs.
* **Wind**: Increases evasion and improves the chance of not taking damage.
* **Thunder**: Increases the chance of critical hit and critical damage.
* **Earth**: Increases health and defense points.
* **Poison**: Increases attack points and health regeneration when the opponent is poisoned.

Each element has an advantage or disadvantage (BASE DAMAGE / BASE DEFENSE) against the opposing element.

![](https://1174629989-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrHhmpOKEjqIpdBEm9Jv3%2Fuploads%2F9tEb5Zvvgr3QHTkohqsl%2F1_abAhUDdz7P4ESivzLhhwpw.png?alt=media\&token=bf84247c-3904-4f5d-96aa-1c223c6e3dff)
